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Author |
Thread Statistics | Show CCP posts - 2 post(s) |

Cleanse Serce
Lonesome Capsuleer
34
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Posted - 2015.06.18 18:27:19 -
[1] - Quote
Quote:We are aware that a sudden and drastic update to some small but very important space symbols may have inherently vaporized several trillions of ISK from the economy. As pilots undocked expecting their familiar foes to be square brackets and crosses they unexpectedly came under attack by chevrons, diamonds, and house-shaped adversaries armed to the teeth. Some were so spooked and disoriented they began to fire on any geometric symbols in their vicinity. Others believed they were being attacked by their own warp bubbles and returned fireGǪ Those that managed to adapt quickly in the early days of the great Iconocalypse of 2015 certainly profited handsomely from the confusion it sowed.
But in New Eden space is merciless, and change is ever-present.
I loved it so much. GÖÑ
Thank you CCP for hearing the community and re-evaluate the NPC and drones issue.
I love the new Ship icones and i'm already used to them now, but i still have some bad feelings for some Celestial ones, like the Gate looking like a pizza piece, the Sun kinda cartoonish or the Beacon looking like a Xmas tree. :D
All in all good job as always ! Can't wait this customization option !
o/ |

Cleanse Serce
Lonesome Capsuleer
34
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Posted - 2015.06.18 19:50:23 -
[2] - Quote
Cr Turist wrote:See this guys runs level 4s and if i ran level 4s i would love these changes too but i dont i pvp and in a 500 man fight these changes dont work.
You are wrong, i do PvP. This toon is my money-maker toon.
I do PvP, and i do love the new icons. I do PvP, and i do have problems with drones icones being too similar with frigates.
It's just a matter of habit. |

Cleanse Serce
Lonesome Capsuleer
34
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Posted - 2015.06.18 19:59:48 -
[3] - Quote
I can't understand how hatefull you are for a simple change of icon set. Did you lose your brain for you to not be able to adapt and change your habits ? Seriously guys, this is pathetic.
I'm sad to be part of such a community that just sit with their fat belly on their static quirks.  |

Cleanse Serce
Lonesome Capsuleer
35
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Posted - 2015.06.18 20:43:21 -
[4] - Quote
LUMINOUS SPIRIT wrote:we are hateful because CCP
1) introduces stuff 2) gets plenty of feedback 3) ignores all feedback, publishes stuff to TQ 4) gets even more negative feedback 5) ignores that too 6) flips us all a big proverbial finger
we happen to pay for this stuff, and what we get is shite quality product that fails to deliver. And this happens time, after time, after time.
This very DevBlog proves that they are NOT at all ignoring feedbacks. If your feedback is : "I don't like new icones, please change back to old ones, or at least give us an option to turn the old one on". Then i'm glad they don't listen to this.
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Cleanse Serce
Lonesome Capsuleer
36
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Posted - 2015.06.18 21:02:00 -
[5] - Quote
LUMINOUS SPIRIT wrote:It wasn't. it was a wall of technical analysis 2-3 pages long.
Link ?
Jessica Serrato wrote:Now with so much negative feed back on it they issue a half-hearted apology with a big "F. YOU! If you don't like it or agree with us." Tacked on the end of it.
So much ? We only hear the ones complaining, the ones satisfied won't come to shout out their joy. Sadly. |

Cleanse Serce
Lonesome Capsuleer
36
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Posted - 2015.06.18 21:15:11 -
[6] - Quote
I think that the main issue comes from the fact that icones are now true icones, when they were only squares before. It was easier to tell if one line on Overview was a ship or a celestial / structure. Before = an wide box / square. After = true icone structure-like / celestial-like.
To ease the awareness would be to color the white icones to something more visible, like the standings we give to pilots. Like CCP colors the line for autopilot destination for instance, if it's possibly in yellow, it should be possible in any other color.
I used to leave neutrals completly blank for my Overview, i must admit that i had to turn "show neutral" for them to appear greyish so i can ease my recognition from celestials /structures.
This opens some customisations, like giving players more color option to set their standings. |

Cleanse Serce
Lonesome Capsuleer
36
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Posted - 2015.06.18 23:32:06 -
[7] - Quote
Natya Mebelle wrote:You are reading a different devblog than I do. Then again, I have not see you post a SINGLE time in the other topic. All 90 pages of it. You have clearly missed the detailed feedback objective feedback that was forwarded to CCP. You have also clearly missed the amount of feedback on the sisi topic regarding the icons. You also pretty much ignore the positive things FROM the same people who heavily criticized the new icon set. And you... well. It seems you're not actually understanding a single thing about this entire fiasco?
I've read your feedback post, and i'm agree with some part of it. I was just talking to people that don't want to improve the actual icone set but to come back in time.
CCP won't go back, deal with it. New icones are great, they just need improvements.
And as somebody suggested to CCP to "Swallow their pride", I suggest you swallow yours. (yours = all of the haters, not just you Natya Mebelle)
Some people here are just way too aggressiv and it's not pushing the Devs to do anything to make haters' life better at all.
Make suggestions. Be constructive. Stay polite.
And if the Devs won't answer, just repeat. |

Cleanse Serce
Lonesome Capsuleer
36
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Posted - 2015.06.19 00:01:04 -
[8] - Quote
Dangeresque Too wrote:Ok, so before you said that, did you spend countless hours and evenings testing and providing objective feedback or developing improved alternatives over the last several months? And after you spent those many many hours doing CCP's work to have them utterly ignore it and release with full abandon only to say you were wrong?
Those guys are developpers this is their job. They are paid for doing what they do. They work while you play.
Who are you to even make the statement that your work worth more than theirs ? Seriously. Who the hell are you to just say "Nope, your icones are ****, you should do this, that and this."
They've come with a product of a reflexion and time, and you just think that whatever work you did is better ? What the ****. Wake up spoiled kids. Wake the hell up. |

Cleanse Serce
Lonesome Capsuleer
36
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Posted - 2015.06.19 00:12:26 -
[9] - Quote
PAPULA wrote:They do stuff that is not important at all and confuses people. Old icons were perfect and there was no need for new icons, but hey they have to do something because they're payed to do something, even if it means doing stuff that is not important at all just so they can say hey look we did something.
But yea new icons look terrible and people don't like it, but still they will ignore all the feedback and say we did something.
The only thing that confuses ME for now is the lack of adaptability of some people. This is truely pathetic. And sad to be honest.
Tell me that the new icones are not scaling right, that they are to simlar to one another, that they are small, too big, too thick, i would listen to your argument.
Tell me that the new icones are useless, ugly, wierd, not the shape i would want, i wouldn't listen to them, and i would ignore them.
See the subtle difference ? Or just like you can't adapt, you can't understand ? |

Cleanse Serce
Lonesome Capsuleer
36
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Posted - 2015.06.19 00:17:27 -
[10] - Quote
PAPULA wrote:Cleanse Serce wrote:The only thing that confuses ME for now is the lack of adaptability of some people.
Yea, and npc looks almost the same as a player, very adaptable.
That is one better argument Sir, congratulation.
I'm aggree with this, the inside filled should have more opacity.
Anyhow, who the fruck even has NPCs displayed on his Overview ?
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Cleanse Serce
Lonesome Capsuleer
36
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Posted - 2015.06.19 00:36:15 -
[11] - Quote
Vol Arm'OOO wrote:Im sorry but the current icons cant be improved. Icons by their very nature are supposed to be useful at a glance. Any decent icon system, is simple by design. To avoid information overload, you want a limited number of icons that only convey important information. CCP has decided to slap icons on everything and in their wisdom have decided to make it so that they are tiny and all basically similar to each other. The important information is lost is a sea of clutter. On the other hand, the old icons worked almost perfectly, giving you the exact information you needed to fly well - relative ship size, whether the ship was friend/foe, and npc or player. And get off your fanboi highhorse. CCP screwed the pooch on this one.
Don't be sorry, i am for you.
Explain why the icones are not giving a clear info to you as they do to me ? And actually i have more information than before. I can see AT A GLANCE if i'm dealing with a frig or a dessy, a Cruiser or a BC or a BS.
The only issue i see is what they are talkin about in this very DevBlog : - drones / frigates distinction - NPCs / Players distinction - Scaling
Improvements could be : - add colors just like Gates or Station with Autopilot. - same as above but to the whole line, not only the icone. - re-place the standing / corp / alliance / etc icones - true RGB picker to set customed standings (condition to color like Autopilot) - separate the shape from the filled interior - and why not add colors to the shape and/or interior - just like the new icone set for UI and the glowing thing, put some on overview to enhance the "Technological" sensation like Altrue mentioned earlier : http://i.gyazo.com/5f3de8af2f98bbf6c6b02af7916943ff.png
- The Above could stand as a background option for Overview settings to standing / states etc..etc..etc.. |

Cleanse Serce
Lonesome Capsuleer
36
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Posted - 2015.06.19 00:37:41 -
[12] - Quote
GankYou wrote:The premise for the system is logically valid, but what if the chosen concept style is not?
Because each and every individual would have his own "valid concept style" ?  |

Cleanse Serce
Lonesome Capsuleer
36
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Posted - 2015.06.19 00:52:21 -
[13] - Quote
LUMINOUS SPIRIT wrote:Everyone, for one reason or another. You dont want to run into a gate with 5 drifters on it. You dont want to gas and miss sleepers spawning.
And you, good sir, should stop posting and embarrassing yourself further. Go re-read the linked technical analysis, looks like you havent picked up anything from it.
Ok so RED ICONES are not different enough for you to distinguish from an EMPTY SHAPE. Yeah, i should stop embarassing myself, clearly. 
I thought you were talkin about Concord and Navy icones not Missions or Encounter NPCs, this is even more laughable. |

Cleanse Serce
Lonesome Capsuleer
36
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Posted - 2015.06.19 01:22:45 -
[14] - Quote
Ripblade Falconpunch wrote:You can fanboi all you want, and keep telling the rest of us how nice the view is from way up there on your high horse. When you finally put your visor up, you'll see us down here shooting statues.
For icone set ? I strongly doubt it. I'm still waiting haters shooting statues from jump fatigue changes. |

Cleanse Serce
Lonesome Capsuleer
36
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Posted - 2015.06.19 02:11:57 -
[15] - Quote
LUMINOUS SPIRIT wrote:Hes not slow, hes just a troll, he gets off this. It was explained to him back on page 3 what this is about. Just ignore him, maybe he will go away into general discussion and sperg there.
I've read the post you were talking about, and i'm agree with some part of it.
Though, i can't be agree with people that wants CCP to go back in time and stop their changes to the game just because people can't adapt, or just because people are "used to" what they had. That's not a valid argument.
I can read my overview and in space brackets better than before. Why can I, and why can't you ?
I do love new ship icone set, but i still have some issue with some structure and celestial ones, i'll deal with it, and i know i'll get used to them. As long as CCP desn't sell icone sets for each indiviual preferances on New Eden Store, i still can't see the real "gravity of the fiasco" as you call it.
And no i won't go somewhere else to laugh. And neither will I go away and stop telling that i do love those icones and that they need improvements.
I won't let the minority shouting louder then their number represent. |

Cleanse Serce
Lonesome Capsuleer
36
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Posted - 2015.06.19 02:41:59 -
[16] - Quote
Jessica Serrato wrote:Well, number 1 and most importantly is that we are the consumer. If you place a product out that your consumer doesn't like than they are not going to pay for it. They get paid by the money that we pay to play the game....so your whole first part of your argument is invalid.
Number 2...I am in aerospace simulation. I repair and modify 30 million dollar full flight motion simulator that are used to train licensed pilot that need to maintain their certifications with FAA, EASA, and a ton of other regulatory aerospace agencies. In doing so the consumer pays a large amount of cash each year to train with us. In this company we take any and all customer feedback very seriously, and not just on the simulator part of training. We listen to every aspect of their visit and adjust ourselves to fit to the consumers desires. It is that level of customer satisfaction that has allowed us to pull in revenue of over 1 billion yearly.
I think that CCP really needs to start stepping up their game when it comes to consumer relationship and customer satisfaction. They need to listen to us and come up with a good icon system that is usable, functional, and customizable to a player's preference.
Any feedback is good starting point for this. From " I don't like this for XYZ reasons" to the simple "I hate the new UI". This should have been done in the testing phase and they didn't listen. It be like a TV producer making a pilot, then the panel members majority hate it, so he signs the show for a 6 season run....then wondering why no one watches.
Not sure why you are fighting so hard to defend something that others don't like, but that is your choice, but it is my choice to disagree and ask for something else. ..we are both paying customers.
1. Do you have any statistics about the pourcentage of satisfied player and un-satisfied players about that change ? No you don't. Neither do I.
Invalid.
2. I strongly doubt that you take each and every feedback as a starting point to improve your simulator. You can't possibly compare an Online game which is maint to entertain to a Professional simulator based on real physical laws. One is more subjective than the other.
Invalid.
__ I'm agree CCP needs to listen to feedback, and they're doin so more than ever before. This very Blog is the proof.
I don't feel like i'm fighting at all, i just want to show other players that there are players that do frucking love those new icone set. As I said earlier, the noisiest people are not necessarily more numerous . Until you bring something to prove otherwise anyway. |

Cleanse Serce
Lonesome Capsuleer
36
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Posted - 2015.06.19 02:53:20 -
[17] - Quote
LUMINOUS SPIRIT wrote:I have a sneaky suspicion hes got skin in the game.
No kills, so sits in station since 2012. If scammer then he is simply trolling here for lols, otherwise, a dormant alt of CCP dev, defending himself anonymously? No respect in either case.
EDIT - eve who says char has been recycled. scammer or ganker, then. recycling for ganks is a bannable offence, btw...
Do I need to be "someone" to have any right at all to post my point of view in this DevBlog ? Do you have such poor arguments that you need to attack the human begin behind the screen instead of his ideas ?
Keep going, you're getting more and more interesting. |

Cleanse Serce
Lonesome Capsuleer
38
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Posted - 2015.06.19 03:07:42 -
[18] - Quote
Ripblade Falconpunch wrote:Like you did several times, throwing around names and calling people children?
You're not even a good troll. 0/10.
It was your behaviour that i was attacking not the persons.  *sigh*
I'll stop there anyway. That's a lost cause with you both. |

Cleanse Serce
Lonesome Capsuleer
38
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Posted - 2015.06.19 04:57:58 -
[19] - Quote
Torgeir Hekard wrote:Well. You could have had it. If the forum engine wasn't a pile of poo and supported questionnaries.
But since the forum engine is a pile of poo, you have to use some outside tools. The story of CCP life, more or less.
There is, for example, a questionnary on the eve-ru.com (the de-facto main RU forum on EVE online, because it does not suck. Both feature and moderation wise). There's a link to it in the previous thread. It shows roughly 60% dissatisfied with the new icons, 8% unaligned and the rest positive.
And i'm well aware that this russian forum you call eve-ru.com is representative of 100% of Russian-speaking players in Eve Online.
And therefore if 60% of the Russian-speaking people are "disstatisfied" then 60% of the whole Eve Online players are also "dissatisfied".
Invalid. Try again. |

Cleanse Serce
Lonesome Capsuleer
38
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Posted - 2015.06.19 06:12:40 -
[20] - Quote
Jessica Serrato wrote:[...]
Like in RL, unstatisfied people are more likely to manifest their anger than satified people. As simple as that.
The little thing you can do in your job to satified one important consumer as a scale of one per a 1000 when it comes to Eve Online is not working at all. If you have over 40k customers at your job then i'm wrong. Imagine you had even only 1 thousand customers, with every individual having a specific favorit tea flavor, would you satisfied those 1 000 every single different flavours ? Pardon me, but i strongly doubt that.
You're explaining that a society should explain if any issues occure that technicly (even though in my argument 'technical' was just an example among many other impossible faisable demands) and i'm agree 100%, that's what CCP had done with this DevBlog, and previous ones. I recommend you to re-watch that : https://www.youtube.com/watch?v=6OD2kKIKqm0
Specially for those who are claiming it's been months CCP had not listened to any feedbacks. That's just a lie.
In this new DevBlog CCP is not ignoring your feedbacks. On the contrary it expose 4 points they will work on and change. Just think about that they are working on the core of the new set-up and might go further later on, it could impliy many other possibilities that could respond to many of the actual "serious" feedback.
Really you just can't compare a Simulator Enterprise that in a certain way is responsible of people's life by the therefore imposed quality of its product teaching people how to ACTUALLY fly with a Video-Game which is VERY far from a Space Ship Simulator. Elite Dangerous for instance is way closer to that than Eve Online, but still far away from a true RL flight simulation. I can admit that a simulation of a "space-life" is occuring in Eve Online, but i can't see the point with Ship icones. :x Ship icone changes won't jeopardise people's life, nore would it endanger CCP wealth as Incarna did at that time. And if the issue of all this is that you feel that CCP is not responding to feedback more than the Icone shape, that's just not true.
I admit though, that they might have wait before releasing this whole new set up to really make it 100% viable (that scale thing for instance is unprofessional i admit). I am also as a player frustrated in some way to see changes asked by the community coming months, years after ; while this new realease calendar is supposed to counter that fact.
Though, you keep saying that satisfying customers is the key for a company to survive, but no one here except CCP it self knows how many people are satisfied or not with this. And what if those changes would attract more people to the game ? Same thing here, nor me, nor you, nor CCP it self knows that.
Once again, i must insist that i'm agree with some feedbacks left here and there, but i won't never understand how, my-self is reading the Overview better now than before, and other people can't. I'm not smarter than any people down here. So where's the issue ?
I think there're no real issue, just adaptability skills, or effort, to be less "mean"/"haughty" |
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Cleanse Serce
Lonesome Capsuleer
38
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Posted - 2015.06.19 06:39:25 -
[21] - Quote
Torgeir Hekard wrote:Well, nobody else even tried to attempt to get at least some numbers. All you guys do is chant the "you are the vocal minority" mantra. Get a more representative survey then. Unfortunately it's not exactly possible unless you are CCP. Since there's no common place where enough EVE players gather.
Precisely.
Though, as i mentioned earlier like others, people are more likely to call customer support to say they have a trouble than to call for cheering up the company.
A banker will always call a client when his account reaches -XX.XX, but never ever when it's positiv. |

Cleanse Serce
Lonesome Capsuleer
38
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Posted - 2015.06.19 10:54:33 -
[22] - Quote
Jeven HouseBenyo wrote:Finally, some response to a CSM Member, too little too late, where were you on the Sisi Feedback Tread, the General Feedback threadnaught?
If 100 pages of Feedback for Carnyx is a Threadnught, i'm wondering how you would qualify 400 pages long thread for jump fatigue chages ? |

Cleanse Serce
Lonesome Capsuleer
40
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Posted - 2015.06.19 15:08:59 -
[23] - Quote
Ok i made some personnal studyn and here what i came up with :
http://i.imgur.com/cqbE3T0.png?1
I must sadly admit that there're some huge un logic tiny details, that could, if modified, change the whole set-up... |

Cleanse Serce
Lonesome Capsuleer
41
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Posted - 2015.06.19 16:08:54 -
[24] - Quote
Added glowing effect of the icones suggested by croakroach to help colorblindness (this is if ever CCP give player a color customization option, since they take it away from us since the UI option possibilities, i'm afraid they won't.)
http://i.imgur.com/QHvv3CK.png?1 |

Cleanse Serce
Lonesome Capsuleer
41
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Posted - 2015.06.19 18:15:21 -
[25] - Quote
Jessica Serrato wrote:Who do you think you are telling a Dev how to do his job? It's what he us paid for.
ROFL... I couldn't help it, welcome to the complaining side.
Well yeah, i knew someone would do it. At least i'm trying to contribute to something. :D
I have to repeat something though, i never said CCP did an awsome job and that it was good as it was. I was just responding to the non-constructive feedbacks syaing : "go back to old system, i have my habits, screw you CCP".. |

Cleanse Serce
Lonesome Capsuleer
42
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Posted - 2015.06.19 22:09:01 -
[26] - Quote
Shuckstar wrote:Cleanse Serce wrote:I can't understand how hatefull you are for a simple change of icon set. Did you lose your brain for you to not be able to adapt and change your habits ? Seriously guys, this is pathetic. I'm sad to be part of such a community that just sit on their static quirks.  Dev alt spotted 
I wish i were. |

Cleanse Serce
Lonesome Capsuleer
43
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Posted - 2015.06.20 08:31:33 -
[27] - Quote
Rat Scout wrote:http://imgur.com/lMAkjjX
The solution that I would like to see the most is to allow us to use custom colors on each icon that represents a ship type. If that was available, I could care less what shape the icon is, my color coded overview would tell me what I need to know. (ps: sorting by color should also be implemented to make it even more awesome)
http://i.imgur.com/Ljd4GAM.png
I'm afraid with color it's even worst. If they but color options, it's got to be very carefully studied cause it could completly make the ship icones useless |

Cleanse Serce
Lonesome Capsuleer
43
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Posted - 2015.06.20 09:16:45 -
[28] - Quote
Rat Scout wrote:@Cleanse
Your idea of color coding ships is not what I was talking about.
Frigs would be ...- pink ..... Destroyers - orange Cruisers - navy
etc
corp/alliance/fleet I do not need to see in my overview, everything else is something I can shoot at.
If I am logi, I don't need to see the enemy in overview.
wether its for alliance/corp or ship class, it is still colors that we're talkin about right ?  |

Cleanse Serce
Lonesome Capsuleer
45
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Posted - 2015.06.21 08:06:19 -
[29] - Quote
John Lawyer wrote:Wow, man! Thats the constructive feedback! Very accurate and intuitive conception. Be good if people like you worked with CCP.
Thank you ! :)
But yeah it might not be seen by CCP. Even if i did something ok, i forgot some principle like : - Spreading the Targetting Box to the whole line won't work for the InSpace Brackets, which is a simple square. It would overcharge the in space informations. If technically faisable though : in overview = line / in space = square, could be awsome in an aesthetic way.
- Using the icone background is already used actually, and i noticed that it's a redudanced information, for instance, in space you can see your fleet-mates with a purple background AND the fleet icone on the bottom right corner, same with corp mates, etc. Very dependent to the vhoices the player did to his overview settings.
- The DevBlog and focus of CCP right now, is the readability of the icones and not the overall Overview / Brackets, which is a bad way to do this whole revamp. Even though i'm ok with them, i've noticed that some points could've be enhanced by a great amount while keeping the new shapes.
There are good points though :
- Repositioning the layers if tecnically faisable could give players way more informations. Like a second additional square on the top right or top left corner. - Harmonizing the UI spirit months ago with the new icone set : add some glowish effects ! It also gives 'furturistic' mood.
The MAIN issue with those icones is not the icones themselvs, it's the fact that people were used to [not icones = player ship] opposed to [icones = in game objects]. Now that player ships get icones, it's disturbing, that's why it could be helpfull (even though i sure it's just a matter of habit) to add a square around the PLAYER SHIP icones like here : http://i.imgur.com/Ljd4GAM.png
- Organize the information. Tell which thing tell what, and avoid repeated ones. If you state [background = relationship state] DO NOT allow to say the same info by another way. If you state [bottom right cornoer icone = standing] then DO NOT allow the background to tell this same information. Line background = tell which information about the icone ? Square bacj ground = tell which info on the icone ? Bottom right icone = ? Glowing = tell what ? Blinking = tell what ? etc... |

Cleanse Serce
Lonesome Capsuleer
45
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Posted - 2015.06.21 15:22:34 -
[30] - Quote
FOR WARD. |
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Cleanse Serce
Lonesome Capsuleer
61
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Posted - 2015.06.22 09:07:00 -
[31] - Quote
John Lawyer wrote:Btw, someone spoke about that people who dont like new icons are few, but here is the poll from russian eve-forum about new patch which tells different (http://forum.eve-ru.com/index.php?showtopic=113538)
In short (from top to bottom): 1&2 lines - pro (~23% combined) 3 line - neutral (~8%) 3&4 lines - contra (~69%)
To completely prevent any speculations, it is need to make a poll here, of course.
No one said that unsatisfied players were a few. I said, since this is me you are talking about, that this particular poll, in a particular forum, in which a particular amount of this forum subscribers participated, among the whole russian-speaking community, among the whole Eve Online community is NOT representativ of the whole Eve Online player base AT ALL.
That is only 739 people in a particular community. In a correct "survey" which is generally made among 1 000 people you would've ask people whith different profile. French, Russians, Aussies, Germans, Americans, PvEers, PvPers, WHers, Industrials, Traders, Mission runners, Old, youg, Veterans, New players, forum readers, not forum readers, etc, etc, etc, etc... to have a really more accurate result.
Even if you make a poll here, you couldn't tell the whole Eve Online player feelings, because only a little number of Eve players read those forums. Make it in-game, you might have a chance and a better accurate number to deal with. |

Cleanse Serce
Lonesome Capsuleer
61
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Posted - 2015.06.22 13:39:59 -
[32] - Quote
Orm Magnustat wrote:omg, please just shut up or take some statistics classes  1. you dont always need "representative" polls to get first ideas for current trends .... if actually someplace 700 people of a niche game like Eve raise their voices only a complete moron wouldnt take that as a strong hint for a trend. 2. unlike of what you claim, surveys are NOT "generally made among 1000 people" - the numbers depend on the population you want to talk about and the questions you want to look into. If you take a look at common market research you-¦ll find studies that claim to be representative that consist of 1000 - 2000 people that draw conclusions about a population of several tens of millions. If some research institute or company could have answers from 700 people from a population less than 200.000 they would actually lick their fingers for such data. 3. a concept like " whole Eve Online player feelings" doesnt exist in reality (but it's best troll tradition to ask for something non-existant lol) - at best you can find trends for certain subgroups in a diverse game like this. And if suddenly a "subgroup" of 700 voices pops up in your little niche game, while at the same time you loose another 10% of your gametraffic ........ well, how braindead can a company become before it goes **** up? I will shut up on that for now on, cause you seem to not understand what i'm saying. If you really think that those 700 players in a specific forum among a given community, among another given community is representativ, i can't argue more.
What is the question of this poll ? |

Cleanse Serce
Lonesome Capsuleer
61
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Posted - 2015.06.23 09:47:55 -
[33] - Quote
Blue Harrier wrote:Something I thought of regarding the new icons and the amount of GÇÿclutterGÇÖ when in space due to the amount of icons now visible when undocked.
At the moment just about every icon for every item on grid (and in some cases beyond) is displayed when in space. This is fine as we can right click an icon and GÇÿadd to overviewGÇÖ so they are displayed in the overview.
So, how about if we had a tick box to reverse this and only displayed icons that are selected in the current overview tab?
Then we could have a sort of GÇÿdisplay everythingGÇÖ or GÇÿdisplay only overview iconsGÇÖ when in space.
This could also be enhanced further by adding a GÇÿshiftGÇÖ tick box to allow shifting from one set of 5 tabs to a second set.
Would anything like this help or am I just shooting rainbows?
This is already possible.
If you configured your Overview correctly with a bunch of presets, you can simple chose to show brackets of your preset. For instance if you made a "ennemy drones only" preset and you right click -> load preset to Brackets, it will only show the ennely drones bracket in space, no station brackets, no gate brackets, nothing except what you chose to show in your Overview.
So you can have 2series of "presets" one serie for the overview itself, and another one specific for brackets. |

Cleanse Serce
Lonesome Capsuleer
62
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Posted - 2015.06.23 11:34:11 -
[34] - Quote
Blue Harrier wrote:Thank you, I thought it was possible but damned if I could remember how, I knew you had a key combo to turn all brackets on/off but forgot about the GÇÿLoad bracketsGÇÖ in the overview.
Perhaps they should change it to GÇÿDisplay IconsGÇÖ now lol.
Thanks again I will have a play on SiSi and see if it helps with my colour blind problems and not seeing the incoming hostiles.
Do not take that personally, but i think that your post is an example of "un-taught" capacity of the Overview, that leads to "un-adaptability" and hate towerds those changes.
I'm not saying ALL haters can't set their Overview properly, i think that for some people it might be the issue, not the icones them-selves.
Let us know when you've done your tests if it changed anything about your sight problems. |
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